Feallmharfóir Dubh
The Dark Assassin appears and disappears at a moment’s notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable.
Nótaí Speisialta: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Ardaíonn ó: | |
Ardaíonn go: | |
Costas: | 25 |
PS: | 52 |
Gluaiseacht: | 6 |
PT: | 100 |
Level: | 2 |
Ailíniú: | díbheargach |
ID | Dark Assassin1 |
Cumais: |
Ionsaithe (damage - count)
speal dlúthraon | 9 - 3 lann | ||
dairteanna fadraon | 6 - 4 lann | nimh |
Friotaíochta
lann | -30% | polladh | -20% | |||
---|---|---|---|---|---|---|
turraing | -20% | tine | 0% | |||
fuar | 0% | rúnda | 20% |
Tír-raon
Costas Gluaiseachta | |||
---|---|---|---|
Tír-raon | Cosaint | ||
Baile | 1 | 70% | |
Caisleán | 1 | 70% | |
Cnocán | 2 | 70% | |
Corcach | 2 | 40% | |
Foraois | 2 | 70% | |
Gaineamh | 2 | 40% | |
Garrán Beacáin | 2 | 70% | |
Machaire | 1 | 60% | |
Neamhbhealaigh | - | 0% | |
Reoite | 2 | 40% | |
Sceir Cósta | 2 | 50% | |
Sléibhte | 3 | 70% | |
Tanalacht | 2 | 40% | |
Uaimh | 2 | 50% | |
Uisce Domhain | - | 0% |